Authors of all genres try to incorporate suspense and tension in their works to make the reader desperate for more information and answers. This is especially important for action-packed genres. Glancing at Richard Connell’s “The Most Dangerous Game,” the title itself brings a level of suspense and interest from the reader. How is Connell able to create the most important tributes of powerful books? Delving into more specifics, Connell utilizes foreshadowing and reader uncertainty in order to generate tension between the story and the helpless reader. The use of foreshadowing in the short story urges the reader on, to figure out the long-awaited answers. When Rainsford, the protagonist of the story, hears the gunshots in the exposition of the story, the reader might pick up the foreshadowing hint that Connell drops. As Rainsford reclines on the boat, he hears a gun going off. He has wonderful hearing skills; he knows he “could not be mistaken” (15). A little while later, he hears them again, a “crisp, staccato” (16) sound, which he dubs a “pistol shot” (16). This gun must be important, the reader thinks, because of the detail the author put into this seemingly innocent item. Subtly, Connell also inserts a mention of the gun in a couple scenes throughout the beginning scenes. It is a necessary object. This anyone can tell by the author’s effort on it and Rainsford’s keen knowledge of the gun. Those gunshots came from the island that Rainsford’s shipmate Whitney, another
Suspense is defined as the author withholding information or when the unexpected happens, leaving you guessing and wanting more. In the story “The Most Dangerous Game” by Richard Connell, he has inserted much suspense in this short (long) story, for the reason that it makes the reader want to know more and having to mindset of excitement or surprise. Another reason he added many suspense is so that it wouldn’t be so blunt, it wouldn’t just tell us what happened it would give us details and how he got or how he did that and more.
“Call of the wild” is the worst book I ever read in my life. It is hard to understand, especially when the people talk. Also I didnt know alot of words mean. My favorite chapter was chapter six. The worst chapter was chapter seven.
On November 22 of this year, I witnessed firsthand my grandfather’s birth to eternal life. After a fall knocked James Berka unconscious, emergency responders arrived; my grandpa had been oxygen deprived for only a few short minutes but was ultimately declared brain dead. As my family and I spent our final moments with him before he would be removed from life support, many tears were shed. However, I couldn’t help but feel a sense of relief and closure for my grandpa. As he lay in the hospital bed totally oblivious to life, he was immune to the side effects of Parkinson’s, a disease he had battled for many years towards the end of his life. At that moment, my grandpa was not swaying uncontrollably nor struggling to articulate a single sentence.
To begin with, Richard Connell successfully writes a compelling short story through plot. One example of the exciting plot used in “The Most Dangerous Game” is when it states, “You'll find this game worth playing," the general said enthusiastically. " Your brain against mine. Your woodcraft against mine. Your strength and stamina against mine.
“The Most Dangerous Game”, by Richard Cornell was a story which Mr.Cornell used 8 aspects of fiction to show his point of view that one who has intellect can overcome one who has intelligence or instinct. The character’s used in the story gave the author a way to make his point of view come clear to his audience. The story uses sequence of events. The plot is how the story goes about. The setting is the surroundings of the story, or where it takes place. The suspense is the temporary holding of the information to keep the reading interested, and to keep the reader guessing and wanting to know what will happen so they will continue reading your story. Foreshadowing is the readers way of telling the ‘future’, in other words the writer is
The short story, “The Interlopers” by Saki, tells of Ulrich von Gradwitz and Georg Znaeym, Two hunters who were destined to be enemies since `before they were born. Three generations ago, the Gradwitz family won a strip of precipitous woodland in a lawsuit against their neighbors, the Znaeym family. The Znaeym’s, in return, have held a grudge ever since. On a stormy winter night, Ulrich and his foresters are out on the land keeping watch for thieves, when Ulrich comes face to face with Georg. Before either man has time to move, a tree comes crashing down, both injuring and trapping them. At first both Ulrich and Georg claim that their men will be the first to find them and when they do, the other will die. But as more time passes, both find their hatred for each other decreasing and they decide to become friends. Sadly, after this miraculous event, both Ulrich and Georg are killed by wolves. Throughout the story, Saki uses irony, foreshadowing, and characterization to hold the reader’s interest.
In the short story, “The Most Dangerous Game,” author Richard Connell expertly exploits foreshadowing and vivid imagery to emphasize danger and suspense. Many authors attempt to do this, but only a small few succeed. Everyone who has stayed up past their bedtime reading a book will tell you, they stayed awake because the book they were reading was filled with suspense. It is suspense that separates the great stories from the good stories. And “The Most Dangerous Game” is definately a great one. By using foreshadowing and utilizing his characters five senses, Connell keeps readers at the edge of their seats, eagerly waiting to find out what comes next.
In Richard Connell's short story, "The Most Dangerous Game';, the use of literary devices, found blended with other literary devices, gives the story an inner meaning. The blending of literary devices effectively expresses the intentions of Connell to present contrast between the antagonist and protagonist points of view. As a result, the reader can gain insight on the good and evil sides of the story to enhance the purpose of his interpretation. "The Most Dangerous Game'; by Richard Connell presents literary devices such as foreshadowing, setting, and irony which reveal the underlying meaning of the story.
In “The Most Dangerous Game,” Richard Connell correlates three common literary devices especially well: setting, suspense, and plot. Connell makes use of an appropriate setting, the literary element of suspense, and an interesting plot in order to strengthen the story’s recurring theme of reason versus instinct within humans, and to blur that line between reason and instinct.
Some of you might be wondering, what is foreshadowing?. Well, foreshadowing is a writer’s use of hints or clues to indicate events and situations that will occur later in the plot. In the short story, “ The Most Dangerous Game” by Richard Connell, There are many sections that leaves hints of anticipation for the readers so they are willing to read on further. The author shows foreshadowing by showing the crew’s emotions, how the name of the island shows danger, and how General Zaroff sentences show that something would happen in the future.
In “The Most Dangerous Game”, author Richard Connell uses a variety of literary device to depict the theme. He uses the main character, Rainsford, to be the character which unfolds the theme as he goes through the experience of being treated like a wild animal and becoming the prey of another human for sport. Connell uses three literary devices frequently including foreshadowing, irony and symbolism in order to support the main theme, put yourself in the shoes of the animals you hunt.
Foreshadowing causes the reader to think about and concern oneself about what is going to occur later in “The Most Dangerous Game”. This is evident in the conversation Whitney and Rainsford have while aboard the ship heading to the Amazon. During their conversation they talk about how “the old charts call it Ship-Trap Island” (15). Rainsford and Whitney are believing in a myth leading to the reader wondering what will happen to their mythical beliefs. This quote makes the reader wonder what is going to come of this island. In addition, foreshadowing causes the reader to think while the story is unfolding. During the conversation, Whitney says about the island “a suggestive name isn’t it” (15). The name of this island leads the reader to wonder
Connell shows the reader the ugliness of humanity and the one-sided thought process of the human mind through irony in his storyline. "’For the hunter,’ amended Whitney. ‘Not for the jaguar.’ ‘Don't talk rot, Whitney,’ said Rainsford. ‘You're a big-game hunter, not a philosopher. Who cares how a jaguar feels?’ ‘Perhaps the jaguar does,’ observed Whitney.” (Connell). Rainsford remarks that he does not care about the feeling of the jaguar. This is ironic because Rainsford himself is later hunted like the jaguar. He then learns the fear and pain of being prey. Rainsford crouches amid the leaves of the tree where he hides and Zaroff watches him from beneath. After Zaroff departs, Rainsford then admits that he knows the full meaning of terror. This quote helps to show parallels the terrors seen in war. "’you’ll find this game worth playing,’ the General said enthusiastically" (Connell). This is ironic because what Zaroff intends to do is hardly a game and instead Rainsford is running from Zaroff for his life, which is definitely not a game that is 'worth playing'. Richard Connell in addition uses irony to show the way that hunting is a game to Zaroff but is in reality a matter of life and death. "Rainsford admires Zaroff's collection of trophy heads, declaring that he believes the Cape Buffalo to be the most dangerous game of all. Zaroff demurs without providing details, suggesting that he has stocked his island with even something far more menacing” (D’Ammassa). Hunting is his main occupation in life, and he is rich enough to indulge himself. Zaroff is the hunter who exists only for the pleasure of the chase and the kill. His interests are selfish, his actions amoral. Zaroff refuses to immediately divulge the nature of the game he hunts, but he insists that he has invented “a new sensation.” Zaroff then tells his host that he had grown bored with hunting because he always
People reads books and they get their captured by the suspense the authors use to write their stories. Suspense is a key point for most readers it keeps them reading the book to see what happens next. Both Edgar Allan Poe and Richard Connell are very good authors that use a lot of suspense throughout their short stories. Poe’s “Cask of Amontillado” and Connell’s “The Most Dangerous Game” are two stories full of suspense. It’s unpredictable, surprising that we can’t figure out what happens next. .Through conflict, setting, and diction Poe and Connell are able to build suspense.
In recent decades, Cormac McCarthy has staked his claim as one of the all-time titans of American literature through publishing masterpieces like Blood Meridian, Suttree, and The Road. In his works his advanced level of technical mastery becomes apparent through his expertly harmonized coordination of literary elements toward certain narrative ends, such as the generation of suspense. In this light, McCarthy’s literary style is a practical one, in that he organizes literary elements in his works toward actualizing particular goals. In The Road, for instance, McCarthy directs his style throughout the text so as to maximize the feeling of suspense that readers experience throughout the book. This kind of stylistic maneuvering is expressed on pages 105-110 and pages 118-123 of the the text. But, it must be noted here that the generation of suspense in these passages does not result from similar stylistic approaches. McCarthy uses style in differently in Passage A and Passage B but ultimately toward the same end, namely generating suspense for readers of The Road. Passage A relies on dialogue to develop its suspense, whereas the style of Passage B relies on narrative action for its suspense.