9-Destructor function is automatically executed when the objects are destroyed. O True O False
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- # Coding - Simulate a robot Write a program that simulates the movements of a robot. The robot can have three possible movements: turn right turn left advance The robot is placed on a hypothetical infinite grid, facing a particular direction (north, east, south, or west) at a set of `{x,y}` coordinates,e.g., `{3,8}`, with coordinates increasing to the north and east. Create a Class `Robot` that contains a method `execute` which given a number of instructions will calculate the robot's new position, and the the direction in which it is pointing. ## Example The letter-string "RAALAL" means: Turn right Advance twice Turn left Advance once Turn left yet again Say a robot starts at `{7, 3}` facing north. Running this stream of instructions should leave it at `{9, 4}` facing west. ## Inputs and Outputs The argument of the `execute` is `string` in the format `X Y BEARING COMMANDS`. The method should return a one-liner `string` in the format `X Y BEARING`. In the…C++ Dynamic Programs Hoskins College offers both curriculum and continuing education courses. Write a program that dynamically tracks these courses using an array of object pointers. Every course (both curriculum and continuing education) has a course id, title, room number, and number of contact hours. A curriculum course has credit hours and tuition rate. Tuition is calculated by multiplying the course's credit hours by tuition rate. A continuing education course has a flat fee (cost). Implement a show() function in every class that displays the data in the object. Part A: Create an inheritance-based collection of classes to represent these different courses. Include code in main to test your work by instantiating objects of the two derived classes. Part B: Modify your program. Remove the objects you created in main to test the classes. Modify the base class so that show() becomes a virtual class. In main, create a single array capable of holding pointers to objects of both…1. Implement a Student class. a. Create a class Student with the following private data members: 1. name 2. exam_1 grade 3. exam_2 grade b. Create all appropriate accessor and mutator functions. c. Assign appropriate access modifiers to insure encapsulation. d. Add a private calcGPA() function that calculates and returns the GPA based upon the two exam grades. e. Add a public getGrade() function that: 1. Obtains the GPA from the private calcGPA() function. 2. Returns a letter grade based upon the numerical GPA value. 90 to 100 = A 80 to 90 = B 70 to 80 = C 60 to 70 = D 0 to 60 = F f. Test all functions from main. 2. Using the class from problem 1, replace main with the following: a. Implement a partially filled array of type Student named students of capacity 10. b. Implement a non-member addStudent() function that: 1. Creates a new student with data populated by input parameters. 2. Adds the new student to the students array. c. Implement a non-member output() function that: 1.…
- 1. Implement a Student class. a. Create a class Student with the following private data members: 1. name 2. exam_1 grade 3. exam_2 grade b. Create all appropriate accessor and mutator functions. c. Assign appropriate access modifiers to insure encapsulation. d. Add a private calcGPA() function that calculates and returns the GPA based upon the two exam grades. e. Add a public getGrade() function that: 1. Obtains the GPA from the private calcGPA() function. 2. Returns a letter grade based upon the numerical GPA value. 90 to 100 = A 80 to 90 = B 70 to 80 = C 60 to 70 = D 0 to 60 = F f. Test all functions from main. 2. Using the class from problem 1, replace main with the following: a. Implement a partially filled array of type Student named students of capacity 10. b. Implement a non-member addStudent() function that: 1. Creates a new student with data populated by input parameters. 2. Adds the new student to the students array. c. Implement a non-member output() function that: 1.…Upcasting and downcasting objects are the same as casting primitive types.a) Trueb) FalseEdit only the class definition. DO NOT CHANGE the code given under 'main' please. Steps: Additionally implement any Python Magic/Dunder methods such that instances of the class minimally:1. Support addition, subtraction, equality operations and the built-in abs function2. Are Iterable i.e., support for loops and star arguments for unpacking into function calls3. Support a string representation that displays the class name and coordinates stored by the instance: i.e. for an object initialized as: Vector(0, 3), the string representation should be ‘Vector(0, 3)’The code given under main tests for each of the program requirements and subsequently uses the turtle module to plot randomly generated points rotated. A screenshot for a sample run of the program is attached. Template.py: from math import hypot, pi from random import uniform import turtle as t class Vector2D: ... if __name__ == '__main__': # Test Vector class a, b = Vector2D(0, 3), Vector2D(0, -3) tests =…
- 2. Import Classa) Implement a class Rectangle with two attributes, width and height. b) Implement an init method with an optional parameter type. Set the default value of the attributes of width and height to 1.c) Implement a display method to print the values of width and height.d) Implement a setWidth method to assign width to the instance variable.e) Implement a setHeight method to assign height to the instance variable.f) Implement a getWidth method to return the value of the instance variable width.g) Implement a getHeight method to return the value of the instance variable height.h) Implement an area method to return the value of area of a rectangle.i) Save Rectangle class as rectangle.py.j) Import Rectangle class from rectangle.py.k) Employs the Rectangle class methods above to set and get various measurements of a rectangle. 1) Instantiate two objects of type rectangle, one with arguments one without. r1 = Rectangle(4, 5)r2 = Rectangle() 2) Call display() to print width and…C++ OOP Create a Student class, where attributes associated with each student are name, registrationnumber, father name, degree and department. All attributes should not be accessed directly.One can view the details of all students. Note student attributes can not be changed by anymeans after initialization. (Hint use constant objects).In student class maintaining student count means your program could be able totell the count of student objects created. (User static counter variable)A destructor function is called automatically when the object goes out of scope: I. the function ends II. the program ends III. a block containing local variables ends A. I , II, III B. I, II, C. Only II D. I , III
- oop using c++ please give me full answer thanks Write a Program that implements Base class calculator and a Derived class scientific calculator, The Derived class should take the basic operations i.e. add, divide, subtract from calculator. However it should have its own methods such as square root.array of Payroll ObjectsDesign a PayRoll class that has data members for an employee’shourly pay rate and number of hours worked. Write a program withan array of seven PayRoll objects. The program should read thenumber of hours each employee worked and their hourly pay ratefrom a file and call class functions to store this information in theappropriate objects. It should then call a class function, once foreach object, to return the employee’s gross pay, so this informationcan be displayed.Can you help please: Write the definitions of the following functions: getRemainingTransactionTime setCurrentCustomer getCurrentCustomerNumber getCurrentCustomerArrivalTime getCurrentCustomerWaitingTime getCurrentCustomerTransactionTime of the class serverType //**************** serverType ********** serverType::serverType() { status = "free"; transactionTime = 0; } bool serverType::isFree() const { return (status == "free"); } void serverType::setBusy() { status = "busy"; } void serverType::setFree() { status = "free"; } void serverType::setTransactionTime(int t) { transactionTime = t; } void serverType::setTransactionTime() { //TODO: uncomment once getTransactionTime is defined /* int time; time = currentCustomer.getTransactionTime(); transactionTime = time; */ } void serverType::decreaseTransactionTime() { transactionTime--; }