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Create a class called Box with a variable: width of type double. Inside the class define a constructor and a friend that prints the width value(printWidth). In the main() define a Box instance, set values and call printWidth.
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- Modify the student class presented in this chapter as follows. Each student object should also contain the scores for three tests. Provide a constructor that sets all instance values based on parameter values. Overload the constructor such that each test score is assumed to be initially zero. Provide a method called setTestScore that accepts two parameters: the test number (1 through 3) and the score. Also provide a method called getTestScore that accepts the test number and returns the appropriate score Provide a method called average that computes and returns the average test score for this student. Modify the toString method such that the test scores and average are included in the description of the student. Modify the driver class main method to exercise the new Student methods. (Java)Create a class Rectangle. The class has attribute length and width, each of which defaults to 1. It has methods that calculate the perimeter and area of the rectangle. It has set and get methods for both length and width. The set method should verify that length and width are each floating-point numbers larger than 0.0 and less than 20.0. Write a program to test class RectangleCreate a class called Distance that has two data member feet as int type and inches as float type. Provide multiple constructors for the Distance class. One constructor should initialize this data to 0, and another should initialize it to fixed values. Also provide copy constructor to initialize Distance object with another object. Also provide get and set method for the class.
- Modify the student class presented in this chapter as follows. Each student object should also contain the scores for three tests. Provide a constructor that sets all instance values based on parameter values. Overload the constructor such that each test score is assumed to be initially zero. Provide a method called setTestScore that accepts two parameters: the test number (1 through 3) and the score. Also provide a method called getTestScore that accepts the test number and returns the appropriate score Provide a method called average that computes and returns the average test score for this student. Modify the toString method such that the test scores and average are included in the description of the student. Modify the driver class main method to exercise the new Student methods. (c++ language)You will create a couple of classes that could be used to create a Text Adventure game. The class will be called "Item" and will represent an item in the game that can be carried and used by a player (such as a weapon or a tool). The Item Class The Item class will have only one property: A string description. The Item class will have exactly 3 methods: There will be a default constructor that takes no parameters. This constructor will give a generic, default description of the Item. There will be a constructor that takes a string parameter, and it will initialize the Item's description based on the parameter. There will be a method called "print" that will print the Item's description to standard output. PLEASE MAKE SURE ITS POSSIBLE TO COMPILE WITH THIS CODE. THANKS. #include "Item.h" #include <iostream> #include <string> using namespace std; int main() { Item sword("Sword of Destiny"); Item potion("Healing Potion"); Item key("Key of Wisdom"); string name; cout…Create a class MyTime which has the datamembers as follows: 1. hour: integer (1 to 12)2. minute: integer (0 to 59)3. second: integer (0 to 59)4. pm: bool variable. True means PM time and false means AM time. Implement a default constructor, a parameterized constructor and a copy constructor. Write set and get functions for all the four members of the class. Overload these operators: 1. Extraction operator >> : Prompt the user for hours, minutes, seconds and for am/pm and initialize the structure. Left operand istream object and right operand MyTime2. Assignment = : Assign the right object to the left object. Both operands are of type MyTime.3. Insertion << : Print the time in the format HH:MM SS PM. Left operand of type ostream and right operand of type MyTime. this in c++.
- Modify the Car class example and add the following: A default constructor that initializes strings to “N/A” and numbers to zero. An overloaded constructor that takes in initial values to set your fields (6 parameters). accel() method: a void method that takes a double variable as a parameter and increases the speed of the car by that amount. brake() method: a void method that sets the speed to zero. To test your class, you will need to instantiate at least two different Car objects in the main method in the CarDemo class. Each of your objects should use a different constructor. For the object that uses the default constructor, you will need to invoke the mutator methods to assign values to your fields. Invoke the displayFeatures() method for both objects and display the variables. Demonstrate the use of the accessor method getColor() by accessing the color of each car and printing it to the console. Use the method accel to increase the speed of the first car by 65 mph. Use…Define the Circle2D class that contains: Two double data fields named x and y that specify the center of the circle with get methods. A data field radius with a get method. A no-arg constructor that creates a default circle with (0, 0) for (x, y) and 1 for radius. A constructor that creates a circle with the specified x, y, and radius. A method getArea() that returns the area of the circle. A method getPerimeter() that returns the perimeter of the circle. A method contains(double x, double y) that returns true if the specified point (x, y) is inside this circle. See Figure 10.14(a). A method contains(Circle2D circle) that returns true if the specified circle is inside this circle. See Figure 10.14(b). A method overlaps(Circle2D circle) that returns true if the specified circle overlaps with this circle. See the figure below. Figure (a) A point is inside the circle. (b) A circle is inside another circle. (c) A circle overlaps another circle. Draw the UML diagram for the class.…create a class rectangle with attributes length and width both encapsulated, each of which defaults to 1. provide methods that calculate the rectangle’s perimeter and area. write set and get methods for both length and width tp allow their access through behaviors. the set methods should verify that length and width are each floating-point numbers larger than 0.0 and less than 20.0. write a program to test class rectangle
- The goal of this coding exercise is to create two classes BookstoreBook and LibraryBook. Both classes have these attributes: author: Stringtiltle: Stringisbn : String- The BookstoreBook has an additional data member to store the price of the book, and whether the book is on sale or not. If a bookstore book is on sale, we need to add the reduction percentage (like 20% off...etc). For a LibraryBook, we add the call number (that tells you where the book is in the library) as a string. The call number is automatically generated by the following procedure:The call number is a string with the format xx.yyy.c, where xx is the floor number that is randomly assigned (our library has 99 floors), yyy are the first three letters of the author’s name (we assume that all names are at least three letters long), and c is the last character of the isbn.- In each of the classes, add the setters, the getters, at least three constructors (of your choosing) and override the toString method (see samplerun…Create a class Course, which has one field: String courseName Create the constructor, accessor, and mutator for the class. Then, in the main method of this class, create an instance of the class with the name "CST1201". Write an equivalent while statement to replace the following for statement for (int i=2; i<100; i=i+2) { System.out.println(i); }Create a class that represents an employee. This class will have three constructors to initialize variables. If the constructor doesn't provide a parameter for a field , make it either "(not set)" or "0" as appropriate. Name: Employee Fields : - name : String - idNumber : Int - department : String - position : String Methods: + Employee() + Employee(name : String, idNumber : int) + Employee(name : String, idNumber : int, department : String, position : String) + getName() : String + getDepartment() : String + getPosition() : String + getIdNumber() : int Write in java and use test case #1 as an example.