ere is a garage where the access road can accommodate any number of trucks at one time. The garage is built in such a way that only the last truck entered can be moved out. Each of the trucks is identified by a positive integer (a truck_id). Implement dynamically to handle truck moves, allowing for the following commands: i) On_road (truck_id); ii) Enter_garage (truck_ id); iii) Exit_garage (truck_id); iv) Show_trucks (garage or road); If an attempt is made to get a truck out which is not the closest to the garage
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There is a garage where the access road can accommodate any number of
trucks at one time. The garage is built in such a way that only the last truck
entered can be moved out. Each of the trucks is identified by a positive
integer (a truck_id). Implement dynamically to handle truck moves, allowing
for the following commands:
i)
On_road (truck_id);
ii)
Enter_garage (truck_ id);
iii)
Exit_garage (truck_id);
iv)
Show_trucks (garage or road);
If an attempt is made to get a truck out which is not the closest to the garage
entry, the error message “Truck x cannot be moved” should be displayed.
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- There is a garage where the access road can accommodate any number (specified by user) of trucks at one time. The garage is built in such a way that only the last truck entered can be moved out. Each of the trucks is identified by a positive integer (a truck_id). Write a program to handle truck moves, allowing for the following commands: • On_road(truck_id); • Enter_garage(truck_ id); • Exit_garage(truck_id); • Show_trucks(garage or road); If an attempt is made to get out a truck which is not the closest to the garage entry, the error message Truck is not near garage door DATA STRUCTURES AND ALGORITHMS JAVAKingdom of Trolls is celebrating their Kingdom Day and one of the activities that is taking place is a game where a player rolls a magic ball down the hill on a path with spikes. As the ball rolls down, it strikes a spike and bursts open to release a number of smaller balls (in our simulated game, the number of smaller balls is a randomly generated integer between 2 and 6, inclusive). As the smaller balls further roll down, when one strikes a spike, that ball and all its sibling balls burst and each generates another set of smaller balls (using the same random number already generated for the first roll). The balls keep rolling downhill and striking spikes and bursting into smaller balls until a golden ball is released by one of the bursts. At this time, the game is over and the player is told how many balls were generated during the last burst (including the golden ball). The game is played by two players at a time and the player who had the lowest number of balls generated on the…The Spider Game Introduction: In this assignment you will be implementing a game that simulates a spider hunting for food using python. The game is played on a varying size grid board. The player controls a spider. The spider, being a fast creature, moves in the pattern that emulates a knight from the game of chess. There is also an ant that slowly moves across the board, taking steps of one square in one of the eight directions. The spider's goal is to eat the ant by entering the square it currently occupies, at which point another ant begins moving across the board from a random starting location. Game Definition: The above Figure illustrates the game. The yellow box shows the location of the spider. The green box is the current location of the ant. The blue boxes are the possible moves the spider could make. The red arrow shows the direction that the ant is moving - which, in this case, is the horizontal X-direction. When the ant is eaten, a new ant is randomly placed on one of the…
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