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- Four in a row is a game in which players take turns adding tokens to the columns on the game board. Tokens fall to the lowest position in the chosen column that does not already have a token in it. Once one of the players has placed four of their tokens in a straight line (either vertically, horizontally, or diagonally), they win the game If the board is full and no player has won, then the game ends in a draw. TASK Using the following class descriptions, create a UML diagram and a version of Four in a row game The game must allow for a minimum of two and maximum of four players The game must allow each player to enter their name(duplicate names should not be accepted) The game should give the players the ability to choose how many rows (between four and ten), and how many columns (between four and ten) the game board should have. The code uses several classes, including "Player", "Board","Game" and exceptions for handling errors such as invalid moves and full columns.…LABView Draw by hand the diagram for a program that displays a count that increments 4 times per seconduntil the user pushes a stop button. Turn on a boolean light when the count is even. Thecount starts at 0 and goes until the user pushes the stop button.Directions: The column on the left tells what to search for. On the second column, you will write on the search box what will you type to achieve the task. Apply the use of symbols and tip you've learned. The first one is done for you. Write your answer on a separate sheet of paper. Task Search Term Find web pages Google Atlantis continent that have... all these words: Atlantis continent Google Atlantis continent –shuttle -film –movie But don't show pages that have..any of these unwanted words: shuttle film movie Find web pages Google that have... all these words: | Atlantis Find web pages Google that have... all these words: Waterbury But don't show pages that have... any of Google these unwanted words: Connecticu t CT Find web pages Google that have.. all these words: Waterbury this exact wording or Google phrase: San Diego State University Find web pages Google that have.. the song title of this lyrics: Mama "something'
- Active buzzer project: Write an algorithm for the below code for all steps. Then write a conclusion (test&debug) for the code. Also, write comments for the code explaining each line.Implement clear board functionality Instructions The clear button can now be implemented. The clear button should reset the game board to all values being false. The living cell count and generation count should also be set to zero. The status text will need to be updated. Finally, the drawing panel will need to be refreshed.Steppermotor project: Look at the code below and explain the code by writing an algorithm. Write an algorithm explaining the code or the project.
- MULTIPLE CHOICE -The answer is one of the options below please solve carefully and circle the correct option Please write clear . Select all that applyExercise 7 Print out if a number is prime or not from 1 to 10. Challenge (if finished) Take any number and figure out if it is prime or not another challenge on top (if finished). Keep repeating the program until the user says 'q'. I # print out if a number is prime or not from 1 to 10 # Challenge (if finished) # take any number # and figure out if it is prime or not # keep repeating the program until you say q9. Tree Age (Python) Counting the growth rings of a tree is a good way to tell the age of a tree. Each growth ring counts as one year. Use a Canvas widget to draw how the growth rings of a 5-year-old tree might look. Then, using the create_text method, number each growth ring starting from the center and working outward with the age in years associated with that ring.
- Instructions Create an algorithm for a game that can be won by defeating the final level's boss. Assuming: -the Boss have 150 Hit Points and 50 Attack Damage. -there are 3 minions with 25 Hit Points each and 5 Attack Damage. -and your character have 500 Hit Points and 15 Attack Damage you may invent your own actions.Role playing. Directions: Given below the different scenarios, choose 1 and make a story plot on how to deal with that kind of situation inside the computer. Note: The plot is what happen in a story. A. Not wearing proper personal protective equipment. B. The tools and equipment used are not placed in their proper storage. C. Your classmate always places his water bottled water open near the computer.paper factory: six instructions compose the design.