please code in python A classic example of this process is known as the "Drunkard’s Walk":  a drunken student leaves a pub in Dinkytown and attempts to walk back home.  The individual is so inebriated however, that when they arrive at each street intersection a random direction is chosen (including a u-turn!).  The question arises: "what are the chances that the student will leave Dinkytown before morning?"   Write a Python program using Turtle graphics that will visualize the Drunkard's Walk.  Your program needs to do the following: Starting in the middle of the turtle window, obtain a random integer in the range [1,4] (use randint) and change the turtle heading to 0, 90, 180 or 270 based on the value of the integer: 1, 2, 3 or 4, respectively. You can use turtle.setheading(angle) to do this.  Move the turtle one block (we’ll say forward 30 in turtle graphics represents one city block), in the new heading. Repeat this process 200 times. You may want to use turtle.speed(0) and turtle.delay(0) to speed up drawing (see the code given in the warm-up).

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please code in python

A classic example of this process is known as the "Drunkard’s Walk":  a drunken student leaves a pub in Dinkytown and attempts to walk back home.  The individual is so inebriated however, that when they arrive at each street intersection a random direction is chosen (including a u-turn!).  The question arises: "what are the chances that the student will leave Dinkytown before morning?"

 

Write a Python program using Turtle graphics that will visualize the Drunkard's Walk.  Your program needs to do the following:

  • Starting in the middle of the turtle window, obtain a random integer in the range [1,4] (use randint) and change the turtle heading to 0, 90, 180 or 270 based on the value of the integer: 1, 2, 3 or 4, respectively. You can use turtle.setheading(angle) to do this. 
  • Move the turtle one block (we’ll say forward 30 in turtle graphics represents one city block), in the new heading.
  • Repeat this process 200 times.

You may want to use turtle.speed(0) and turtle.delay(0) to speed up drawing (see the code given in the warm-up).

 

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