rewrite and Insert the missing part of the code below for a class to define Book... with two attributes (title anc numberOfPages). Then use this class to create two different objects book1 and book2. اعد كتابة برنامج على ورقة مع مليء قراغات ثم قم يرفع الحل على مودیل #include using namespace std%; class .. string title; int numberOfPages; (string t,int np) title =... numberOfPages =...... 0. ww*********
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- Write a class named Person with data attributes for a person’s name, address, and telephone number. Provide accessors/getters and mutators/setters for each attribute. Write a displayPerson() to print out the attributes of the Person. Next, write a class named Customer that is a subclass of the Person class. The Customer class should have a data attribute for a customer number, and a Boolean data attribute indicating whether the customer wishes to be on a mailing list. Provide accessors/getters and mutators/setters for each attribute. Write a display customer() to print out the attributes of the Customer. Demonstrate an instance of the Customer class in a simple program. All your programs will be modular. It will have the main() method that is executed first. Submit code that has no syntax error. And test your code, so as to not have logic errors. Each program must contain your name in the comments section and the date you created the code.Write a shoe class with the following attributes: color (e.g., "blue", "green", "orange") displayName (e.g., "nikes, adidas", "puma") price (e.g., 100, 200,60) Include only one constructor. It should have parameters for each of the attributes and set their values. Additionally, include getters and setters for each of the attributes. Add a driver, name it Purchases, and create 2 objects. Finally, print out some information about both objects (i.e., print the information from some or all of the getters). For example, if you created a shoe object whose color was blue, whose display name was shoes , for a price of 230, you could use the getters to print something like this:These work trousers are blue and cost $230Create a Right Triangle class that has two sides. Name your class rightTraingle. Code getter and setters for the base and the height. (Remember class variables are private.) The class should include a two-argument constructor that allows the program to set the base and height. The constructor should verify that all the dimensions are greater than 0. before assigning the values to the private data members. If a side is not greater than zero, set the value to -1. The class also should include two value-returning methods. One value-returning method should calculate the area of a triangle, and the other should calculate the perimeter of a triangle. If either side is -1, these functions return a -1. The formula for calculating the area of a triangle is 1/2 * b*h, where b is the base and h is the height. The formula for calculating the perimeter of a triangle is b+h+sqrt (b*b+h*h). Be sure to include a default constructor that initializes the variables of the base, height to -1. To test…
- Solve the written question not the image one Q3 attached in the image with the table 1 if you want to recreate code then you can Question Write code for an Invoice class for a car sale. Printing an object of the Invoice should print thedetails about the seller, the buyer, the dealer, the date of transaction, the car being sold, the purchase and selling price, the commission earned by the dealer, sales tax, and the total price of the car (calculated given the details in Question 3 part 3). A generation of the invoice object should set the isSold variable of the car class to true. You do not need to write code for any other classes Syntax of the Q3 code is given below: import java.util.*; class Car{ //class car String[] name; int reg_number,eng_number, chassis_num,status; String[] city, model, color, date_reg,date_arr,type; float price; float abstract calculate (float price); } class Dealer extends Car{ //inherits from Car String[] deal_name,…Please answer number 1 with the subparts as they are linked altogether. 1. Create a class Vehicle.a. The class should have two fields:i. no_of_seats and no_of_wheels.b. Create two objectsi. Motorcycle and Car for this class.c. Your output should show the descriptions for Car and MotorcycleDefined the class circleType to implement the basic properties of a circle. (Add the function print to this class to output the radius, area, and circumference of a circle.) Now every cylinder has a base and height, where the base is a circle. Design a class cylinderType that can capture the properties of a cylinder and perform the usual operations on the cylinder. Derive this class from the class circleType designed in Chapter 10. Some of the operations that can be performed on a cylinder are as follows: calculate and print the volume, calculate and print the surface area, set the height, set the radius of the base, and set the center of the base. Also, write a program to test various operations on a cylinder.
- Solve this question using java language. you have to read the information from a file then print them in a file please read the instructour carefully, also look at the attach images to help you to solve it. This tips will help you What You Must Implement:You must define a class named MediaRental that implements the MediaRentalInt interface functionality(index A). You must define classes that support the functionality specified by the interface. The followingspecifications are associated with the project:1. Define a class named MediaRental. Feel free to add any instance variables you understand are needed or anyprivate methods. Do not add any public methods (beyond the ones specified in the MediaRentalInt interface).2. The media rental system keeps track of customers and media (movies ,music albums and games). A customerhas a name, address as string , a plan and two lists. One list represent the media the customer is interested inreceiving and the second one represents the media…Exercise 2. Write a driver class to test the Item class as follows: a. Generate 3 Item objects using the all parameters constructor, let the user input all required data. b. Ask the user to input the frequency for each object. c. Print the 3 Items using the display method. Sample Run: Enter code, name, price of Object 1: E001 iPhonell 750 Enter code, name, price of Object 2: FO01 Table 500 Enter code, name, price of Object 3: A001 AirPodPro 230 Enter frequency of object 1: h Enter frequency of object 2: L Enter frequency of object 3: a The price of the item iPhone 11 (E001) is 750, its final price is 600 The price of the item Table (FO01) is 500, its final price is 475 The price of the item Air Pod Pro (A001) is 230, its final price is 230Define a class called Student with two data members (id and name). Then create an object from the class student and display the id and the name.
- Write classes that could be used in a system that manages vehicles in a public transportation system. You will write classes to represent a TransitVehicle, Bus, and SubwayCar. The information about the classes is below. Step 1: Plan Your Class Design Before you start to code, decide how to design your classes. Which class should be the parent? the child? What variables or methods belong in each class? Step 2: Write the Core Class Components Write the three classes. Each class must have all of the following. Important: a class can have a method directly (meaning written into the code) or indirectly (meaning inherited from a parent). Either of these counts to meet the requirement. instance data variables transit vehicles are described by an id that contains letters and numbers and a description of the route buses are described by an id, route, and the number of miles per gallon (without decimals) subway cars are described by an id, route, and whether or not the car goes underground…Let’s put your knowledge into practice. Complete the following questions:1. Create a class named 'Student' with String variable 'name' and integer variable 'roll_no'. Assign the value of roll_no as '2' and that of name as"John" by creating an object of the class Student.2. Assign and print the roll number, phone number and address of two students having names "Sam" and "John" respectively by creating two objectsof class 'Student'.3. Write a program to print the area of a rectangle by creating a class named 'Area' having two methods. First method named as 'setDim' takes lengthand breadth of rectangle as parameters and the second method named as 'getArea' returns the area of the rectangle. Length and breadth ofrectangle are entered through keyboard.4. Create a class named 'PrintNumber' to print various numbers of different datatypes by creating different methods with the same name 'printn'having a parameter for each datatype.5. What is the output of this question?class Test1…Deeper Class Design - the Square Class In this section, your job will be to write a new class that will adhere to the methods and data outlined in the “members” section below (said another way, your classes will implement a specific set of functions (called an interface) that we’ll describe contractually, ahead of time). These classes will all be shapes, with actions (methods) that are appropriate to shape objects, such as “getArea()”, or “draw()”. First we build a Square class that contains the following data and methods listed below, and then later, we will copy it to quickly make a Circle class. Note: when considering each data item below, think about what type of data would best represent the concept we’re trying to model in our software. For example, all shapes will have a coordinate pair indicating their location in a Cartesian coordinate system. This x and y pair may be modeled as ints or floats, and you might choose between the two depending on what the client application will…