Write a code for OOP based game in which a player (human) will play against computer, and the player to score 100 points first, will win the game. Follow these steps to complete your code. • Create a class named game, with score as its private data Define a function which will generate random numbers between 1 and 10 and store it to private data of the class and will add it to previous score • Another function will display the scores after each turn and if the score is 100 or more then declare the player (who scored 100 in less attempts) as a winner Create two objects in the main program named as player and computer Player will press a specific key to play in his turn The computer's turn will be executed after the player's turn Keep on doing this until one of them scores 100 points To generate the random numbers the following two lines must be there
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- PROGRAMMING LANGUAGE: C++ Write a program which has a class named FileHandlerto read StudentName, MarksObtained from the attached picture. The class should have a function which calculates grade for a student and then adds it in a new column i.e. Grade. The grade should be calculated considering the following criteria. A: 87-100, B+: 80-86, B: 72-79, C+: 66-71, C: 60-65, D: 50-59, F: 0-49 The file should be saved once grade for all students is calculated. Write the driver program for executing the task.Computer Science Create a class that will store a list of names. Your class needs to include a function that will return the name that appears first aphabetically, and another function that should return the name that appears last alphabetically. You also need to include a function that will sort the list alphabetically. The class does not need to be case insensitive.Lab Activity 8: Functions Objectives: The objective of this Lab Assignment is to use functions. As you have learned already, the best approach to solve a problem is to break it down into individual steps. Do not forget about what you have previously learned and seen. This assignment will be asking you to use the knowledge you have acquired since the beginning of the semester. PART 1: Percentage of amino acid residues. Write a function that takes two arguments-a protein sequence and an amino acid residue code - and returns the percentage of the protein that the amino acid makes up. Test your function on the following examples: Sequence MSRSLLLRFLLFLLLLPPLP MSRSLLLRFLLFLLLLPPLP maralllrfllfllllpplp MSRSLLLRFLLFLLLLPPLP Amino acid residue M R L Y
- Moving Between Rooms - Navigation In this assignment, you will be working with a given "rooms" dictionary and associated constants to create a simple text-based game. Your main task is to develop a function that allows the player to navigate through the rooms based on the given specifications. You need to implement the function found in the starter code to the right The function should take into account the following conditions: If the direction leads to an exit, set the next room to the exit and the message to "Goodbye". If the direction is invalid, set the next room to the current room and the message to "No such direction". If the direction is valid, but you cannot go that way, set the next room to the current room and the message to "You bumped into a wall". If the direction is valid and you can go that way, set the next room to the room in that direction and the message to "Empty". To help you understand how the function will be integrated into the gameplay loop, the following…Please submit the pseudocode of your program for your project below. Need a class which will contain: Student Name Student Id Student Grades (an array of 3 grades) A constructor that clears the student data (use -1 for unset grades) Get functions for items a, b, and c, average, and letter grade Set functions for items a, n, and c Note that the get and set functions for Student grades need an argument for the grade index. Need another class which will contain: An Array of Students (1 above) A count of number of students in use You need to create a menu interface that allows you to: Add new students Enter test grades Display all the students with their names, ids, test grades, average, and letter grade Exit the program Add comments and use proper indentation. Nice Features: I would like that system to accept a student with no grades, then later add one or more grades, and when all grades are entered, calculate the final average or grade. I would like the system to display the…Create an Organization class. Organization has 10 Employees (Hint: You will need an array of pointers to Employee class) Organization can calculate the total amount to be paid to all employees Organization can print the details(name & salary) of all employees note: write code in main,header and function.cpp file
- Use Python Programming Language (The Stock class) Design a class named Stock to represent a company’s stock that contains: A private string data field named symbol for the stock’s symbol. A private string data field named name for the stock’s name. A private float data field named previousClosingPrice that stores the stock price for the previous day. A private float data field named currentPrice that stores the stock price for the current time. A constructor that creates a stock with the specified symbol, name, previous price, and current price. A get method for returning the stock name. A get method for returning the stock symbol. Get and set methods for getting/setting the stock’s previous price. Get and set methods for getting/setting the stock’s current price. A method named getChangePercent() that returns the percentage changed from previousClosingPrice to currentPrice. Write a test program that creates a Stock object with the stock symbol INTC, the name Inte lCorporation, the…Final - Patient ChargesCreate pseudocode, flowchart and python code for the Patient Charges program. This final project requires multiple files (modules, drivers, and your main).Design a class named Patient that has fields for the following data: ● First name, middle name, last name● Address, city, state, and ZIP code● Phone number● Name and phone number of emergency contactThe Patient class should have a constructor that accepts an argument for each field. The Patient class should also have accessor and mutator methods for each field.Next, write a class named Procedure that represents a medical procedure that has been performed on a patient. The Procedure class should have fields for the following data:● Name of the procedure● Date of the procedure● Name of the practitioner who performed the procedure● Charges for the procedureThe Procedure class should have a constructor that accepts an argument for each field. The Procedure class should also have accessor and mutator methods for…C++ Dynamic Programs Hoskins College offers both curriculum and continuing education courses. Write a program that dynamically tracks these courses using an array of object pointers. Every course (both curriculum and continuing education) has a course id, title, room number, and number of contact hours. A curriculum course has credit hours and tuition rate. Tuition is calculated by multiplying the course's credit hours by tuition rate. A continuing education course has a flat fee (cost). Implement a show() function in every class that displays the data in the object. Part A: Create an inheritance-based collection of classes to represent these different courses. Include code in main to test your work by instantiating objects of the two derived classes. Part B: Modify your program. Remove the objects you created in main to test the classes. Modify the base class so that show() becomes a virtual class. In main, create a single array capable of holding pointers to objects of both…
- C++HurdleGame The HurdleGame class contains all the functions invoked as a result of a user action (i.e. when a user presses a key on the Hurdle Frontend, one of the functions in HurdleGame will be called. A HurdleGame object comprises a HurdleWords object (which stores all valid guesses and valid Hurdles), and a HurdleState object, which stores and tracks all the game states. Any action should update the HurdleState object.Each function in HurdleGame is called as a result of a user action on the Hurdle Frontend. To understand this, please read the Hurdle Backend API section below before implementing. You are responsible for implementing each of the functions below. LetterEntered ● Called by the Hurdle frontend when the user enters a letter. ● Hint: when a user enters a letter, how should the underlying HurdleState be modified to reflect the change resulting from that key press? WordSubmitted ● Called by the Hurdle front end when the user submits a guess by pressing enter. ● Hint: when…Functions With Parameters and No Return Values Quiz by CodeChum Admin Create a program that accepts an integer N, and pass it to the function generatePattern. generatePattern() function which has the following description: Return type - void Parameter - integer n This function prints a right triangular pattern of letter 'T' based on the value of n. The top of the triangle starts with 1 and increments by one down on the next line until the integer n. For each row of in printing the right triangle, print "T" for n times. In the main function, call the generatePattern() function. Input 1. One line containing an integer Output Enter·N:·4 T TT TTT TTTTB. Pet Class Using Python Program, Write a class named Pet, which should have the following data attributes: • _ _name (for the name of a pet) •__animal_type (for the type of animal that a pet is. Example values are 'Dog', 'Cat', and `Bird')' __age (for the pet's age) init The Pet class should have an method that creates these attributes. It should also have the following methods: set_name() This method assigns a value to the __name field. set_animal_type() This method assigns a value to the __animal_type field. • set_age() This method assigns a value to the • get_name() This method returns the value of the get_animal_type() This method returns the value of the __animal_type field. • get_age() This method returns the value of the _age field. Once you have written the class, write a program that creates an object of the class and prompts the user to enter the name, type, and age of his or her pet. This data should be stored as the object's attributes. Use the object's accessor methods…