Design a class named Person and its two subclasses, Student and Employee. Make Faculty and Staff subclasses of Employee. A Person object has a name, address, phone number, and email address (all Strings). A Student has a class status (freshman, sophomore, junior, or senior). Define the status as a final String variable. An Employee has an office number , salary (both ints), and a date hired. Use the MyDate class defined below to create an object for date hired: class MyDate{ private String date; //date in the form mm/dd/yy public MyDate(String date){ this.date = date; public String getDate(){ return date; } } A Faculty object has office hours and a rank (both Strings), while a Staff object has a title (as a String). For the Student, Faculty, and Staff classes, create toString methods that store information about the object (in the format shown in the examples below). Test your classes in a Driver class (within the same file) that asks the user what type of object they'd to create as well as what information they'd like it to have. The program then uses the object's tostring method to print information about that object.
Design a class named Person and its two subclasses, Student and Employee. Make Faculty and Staff subclasses of Employee. A Person object has a name, address, phone number, and email address (all Strings). A Student has a class status (freshman, sophomore, junior, or senior). Define the status as a final String variable. An Employee has an office number , salary (both ints), and a date hired. Use the MyDate class defined below to create an object for date hired: class MyDate{ private String date; //date in the form mm/dd/yy public MyDate(String date){ this.date = date; public String getDate(){ return date; } } A Faculty object has office hours and a rank (both Strings), while a Staff object has a title (as a String). For the Student, Faculty, and Staff classes, create toString methods that store information about the object (in the format shown in the examples below). Test your classes in a Driver class (within the same file) that asks the user what type of object they'd to create as well as what information they'd like it to have. The program then uses the object's tostring method to print information about that object.
Chapter4: More Object Concepts
Section: Chapter Questions
Problem 11PE
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