Introduction to Algorithms
Introduction to Algorithms
3rd Edition
ISBN: 9780262033848
Author: Thomas H. Cormen, Ronald L. Rivest, Charles E. Leiserson, Clifford Stein
Publisher: MIT Press
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Chapter 16.1, Problem 4E
Program Plan Intro

To provide an efficient greedy algorithm to determine which activity should use which lecture hall.

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In hill-climbing algorithms there are steps that make lots of progress and steps that make very little progress. For example, the first iteration on the input given might find a path through the augmentation graph through which a flow of 30 can be added. It might, however, find the path through which only a flow of 2 can be added. How bad might the running time be when the computation is unlucky enough to always take the worst legal step allowed by the algorithm? Start by taking the step that increases the flow by 2 for the input. Then continue to take the worst possible step. You could draw out each and every step, but it is better to use this opportunity to use loop invariants. What does the flow look like after i iterations? Repeat this process on the same graph except that the four edges forming the square now have capacities 1,000,000,000,000,000 and the crossover edge has capacity 1. (Also move t to c or give that last edge a large capacity.)1. What is the worst case number of…
5. Given an undirected graph with n vertices and m edges, find an O(n+m) time algorithm that determines whether it is possible to color all the vertices red and blue such that every edge is between a red vertex and blue vertex. If such a coloring exists, your algorithm should produce one.
The given inputs consist of two nodes (s, t) and a directed graph G = (V, E). In addition, each edge of the graph is either blue or red. The goal is to find a path from point s to point t such that red edges always follow blue edges. There need not be any red or blue borders on the route, but if there are, the red ones should follow the blue ones. Develop an algorithm that does the task in O(n + m) time and analyze its performance.
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