Virtual learning environment

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    anywhere anyplace anytime. VIRTUAL LEARNING ENVIRONMENTS Learning is one of the most valuable skills that humans have, which is a continuous process. Centuries ago people learned inside the walls of class rooms, buildings but in the 21st century the way we learn or the environment we study are changing to VLE’s or e-learning. Today people are using digital platforms and modern ways to improve their learning. “A virtual learning environment (VLE) is a set of

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    many other modern methods and approaches, such as virtual learning environment (VLE), i.e. learning via the Internet []. A virtual learning environment allows learners and all others engaged in education and teaching to free themselves from the limitations of time and space, and carry out learning interactions in a flexible timeframe and virtual sites that are not physically tied to one another. So, the VLE can be consider as a kind of online learning platform which allows teachers to share educational

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    on-line learning environment has the potential to return carefully, the on-line environment it does provide opportunities to design a learning on designing on-line learning opportunities that are "cheaper" rather than adding value and value-adding on-line learning opportunities that do more than deliver information to use the on-line learning environment to network, share their tacit knowledge, and engage in continuous learning, particularly those located in global workplaces. This learning environment

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    Learning Outcomes of Virtual Labs compared to Hands-On Labs With many schools experiencing budget issues or simply don’t have the room nor the ability to justify the extra expense of a science lab, many schools are looking online for virtual resources. The need to increase science literacy is almost a mandate from our dear president. This is a good thing, but the problem is people don’t want to spend money. NGSS demands more cognitive understanding of all sciences and engineering practices. Schools

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    Exploiting Three Dimensional Virtual Worlds for Learning Languages Name Institution’s Name Date ABSTRACT Three-dimensional (3D) virtual worlds, being one of the current contributions to the swift growing technology, have attracted a significant attention among teachers of language due to their role in serving as interactive learning tools as far as online education of languages is concerned around the globe. For instance, by March 2007, an estimate of over 200 universities and other academic

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    creative thinking, group work, and a usage of new learning technologies. Development of Information Communication Technology (ICT) has added a new aspect to the learning process and made virtual-learning a feasible learning option. Virtual-learning presents an alternative for students and helps them find a balance between private life, career, and further education since it is dynamic and an enriching form of learning. It also offers both individual learning experiences and opportunities to collaborate

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    Theme 2: Faculty Perceptions of Satisfaction Attributed to the increasing demand for effective virtual learning experiences in the realm of higher education, analyzing faculty members’ perceptions of satisfaction is equally as important as addressing student perceptions. Consequently, during the last decade research focused on the perceived satisfaction of higher education virtual instructors has increased tremendously (Bolliger & Wasilik, 2009; Hogan & McKnight, 2007; Menchaca & Bekele, 2008; Panda

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    How Virtual Worlds Can Be Used To Enhance Learning and Education Virtual worlds have solved many of the challenges faced by educational institutions. Today, hundreds of colleges, universities and other learning organizations are either augmenting their current traditional classroom curriculum with a virtual learning component or are holding classes and entire programs exclusively in immersive learning environments in Second Life. Second Life’s persistent virtual environments give students an opportunity

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    Virtual worlds have solved many of the challenges faced by educational institutions. Today, hundreds of colleges, universities and other learning organizations are either augmenting their current traditional classroom curriculum with a virtual learning component or are holding classes and entire programs exclusively in immersive learning environments in Second Life. Second Life’s persistent virtual environments give students an opportunity to work together synchronously and then return, individually

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    This chapter reviews key literature relevant to virtual worlds from three supporting areas of research. Firstly, we define what a virtual world is by identifying the core attributes. We then proceed and discuss the main approaches used in modern virtual learning, before concluding with an examination of the fundamental aspects of the modern virtual learning experience. VIRTUAL WORLDS Virtual worlds have garnered academic attention over the last three decades. During this time, they have matured

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